Blur material presetsΒΆ
The haze-blur-materials artifact provides ready-made Blur Styles in Haze, Cupertino, and Fluent
designs:
dependencies {
implementation("dev.chrisbanes.haze:haze-blur-materials:<version>")
}
For a Style that follows your Material 3 theme, see the Material 3 integration.
MaterialΒΆ
HazeMaterials provides ultraThin(), thin(), regular(), thick(), and ultraThick():
Modifier.hazeBlur(
input = HazeInput.Backdrop(hazeState),
style = HazeMaterials.thin(),
)
CupertinoΒΆ
CupertinoMaterials follows Apple platform materials:
Modifier.hazeBlur(
input = HazeInput.Backdrop(hazeState),
style = CupertinoMaterials.regular(),
)
FluentΒΆ
FluentMaterials provides acrylic and Mica presets:
Modifier.hazeBlur(
input = HazeInput.Backdrop(hazeState),
style = FluentMaterials.acrylicDefault(),
)
Customizing a presetΒΆ
Presets are ordinary Styles. Use then to override individual properties:
val compact = HazeMaterials.thin().then {
blurRadius(12.dp)
noiseFactor(0f)
}
The result can be shared between modifiers.