PlatformRuntimeEffect

actual class PlatformRuntimeEffect(sksl: String)

On Android, we use RuntimeShader directly rather than a RuntimeEffect. This class wraps the SKSL to create RuntimeShader instances on demand.

Platform-specific runtime effect type for compiling shaders.

  • On Android (API 33+): Uses android.graphics.RuntimeShader directly

  • On Skiko: org.jetbrains.skia.RuntimeEffect

actual typealias PlatformRuntimeEffect = RuntimeEffect

Platform-specific runtime effect type for compiling shaders.

  • On Android (API 33+): Uses android.graphics.RuntimeShader directly

  • On Skiko: org.jetbrains.skia.RuntimeEffect

Constructors

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constructor(sksl: String)