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FAQs

What's the difference between this and Modifier.blur?

The Modifier.blur modifier and Haze may sound similar, but what they provide is different.

Haze provides background blurring, meaning that it will blur content behind, not the content itself. This is typically required to implement glass-like effects.

Other than that, Haze provides a whole bunch of other features which you can read about on the Usage page.

Are the blur implementations the same across different platforms?

The short answer to this is yes. The majority of the implementation is the same across all platforms.

The only differences are in how the blur effect is implemented, especially on Android.

For most platforms we can use on RenderEffects to implement the blurring, but the implementations used are platform specific. All of the platforms implement them in a very similar, its just the platform classes being used which are different.

What versions of Android does Haze work on?

See the Platforms page for a detailed run down of what is supported on various platforms.