determineTargetIndex

abstract fun determineTargetIndex(    velocity: Float,     decayAnimationSpec: DecayAnimationSpec<Float>,     maximumFlingDistance: Float): Int

Calculate the desired target which should be scrolled to for the given velocity.

Parameters

velocity

Velocity of the fling. This can be 0.

decayAnimationSpec

The decay fling animation spec.

maximumFlingDistance

The maximum distance in pixels which should be scrolled.

Sources

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