GlassOptics
Selects how Glass optical values are produced.
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Types
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The built-in Haze glass material.
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data class Fixed(val refractionStrength: Float = 0.7f, val refractionHeightFraction: Float = 0.25f, val refractionDisplacement: Dp = 15.dp, val depth: Float = 1.0f, val blurRadius: Dp = 14.dp, val progressive: HazeProgressive? = null) : GlassOptics
A complete optical configuration with no geometry-dependent adjustment.