Package-level declarations
Types
Controls the quality and appearance of chromatic aberration (color dispersion) at the refraction edges.
Default values used by hazeGlass and GlassStyle resolution.
Declares the visual response for one Glass interaction state.
Selects how Glass optical values are produced.
Controls whether interaction motion is reduced.
An opaque, immutable sequence of recorded Glass appearance writes.
Marks the nested receiver scopes used while constructing a GlassStyle.
Receiver for Glass appearance property writes.
Selects the pivot used by the interaction scale transform.
Selects which visual layers receive the interaction scale transform.
Describes the cross-sectional surface shape of the Glass bezel.
Properties
A ProvidableCompositionLocal which provides inherited Glass appearance.
Functions
Creates a recorded, replayable GlassStyle.
Draws a Glass material using an explicit Haze input.